Our broad, balanced and differentiated curriculum is designed to enable pupils to embrace and utilise new technologies through the application of essential knowledge, skills, principles and concepts embedded through our teaching. It is our intention to create motivated ‘life-long’ learners within Computing by modelling positive attitudes towards technology in all aspects of the wider curriculum and explicitly teaching our pupils how to use technology positively, responsibly and safely.
The Computing curriculum at St Mary’s focuses on a progression of and accumulation of skills in computer science, information technology, and digital literacy that allows children to be active participants in a digital world. For example, in Early Years, the children programme BEEBOTS with simple algorithms, progressing into Key Stage One where they use coding software such as Scratch Junior to make quizzes. In Lower Key Stage Two, children develop their programming through Turtle Logo, beginning to debug their algorithms through to Upper Key Stage Two where they use Scratch to design and create games to fit given criteria. Our curriculum provides varied opportunities for pupils to be creative and apply their computational thinking whilst increasing their ability to evaluate new and unfamiliar technologies and apply analytical problem-solving strategies.
It is our intention that pupils become autonomous and independent leaders of their learning, gaining confidence, creativity and enjoyment through their use of computing technologies whilst remaining safe at all times.
Our computing curriculum is progressive from when the children start school to when they leave. It builds on knowledge and skills so they are ready for the next phase of their education.